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ItemMOD v10c: No more killswitch! Crabgame & Plugins folder buttons in settings Lots of minor bug fixes and enhancements and cleanup Client side spin ItemMOD v10b: Fixed certificate error. ItemMOD v10.0: ----- New features: ----- #config command for quick configuration access Config button added to settings FOV Slider unlocked #steam2 command (oppisite of #steam config) UI now re-appears after leaving lobby automatically Refresh button in inventory Get box button (max 3 limit from steam) ----- Fixes: ----- UI stuff ItemMOD v9.0: ----- New features: ----- Show active/spectator players separately (and the total) on ItemMOD Playerlist Show lobbyname+gamemode+map on ItemMOD Playerlist New feature that lets you see how many players are spectating you (& see who all players are spectating) (OFF by default) New feature called "Clear view" which will clear up all unnessecary particles & go-through objects (OFF by default) Added local death messages (OFF by default) mostly for vanilla lobbys + Public death messages as host (OFF by default) Added local join/leave messages (OFF by default) + Public join/leave messages as host (OFF by default) #steam command can now open in overlay (OFF by default) ----- Fixes: ----- Way better way to get usernames (works on spectators too) Some ItemMOD messages were affected by last chat message fixed Check tag key now checks for tag gamemode ItemMOD v8.2: #money command can now give to * killswitch moved to pastebin. discord and website links. features that no longer require privileges: - ready, tagcheck, killbind, #win, - jumpboost (PRACTICE), #id, profanity bypass, - #money, #steam, #daily & #dailytimer (Quest unlocker), - #rename, #give, #bc, #blue, #kill, Unban AK & Dual ItemMOD v8.1: #give command syntax updated (#give 1 dual 999) #win command syntax updated (#win 1,1337) "#id all" command will now print to text document (much neater) You can now use "max" in the ammo field in #give rotation packet is now sent on crab-mode enable/disable (you can spam and others will see properly now) Now uses BepInEx logging (lol i finally figured out) + Misc improvements more error logging & better code